Case Studies
We Work With Our Partners to Tell Stories And Create Worlds That Make An Impact
CHILD WELfare
We built a voice-activated VR piece that allowed case workers to practice family interviews in a safe environment . The piece won Best VR/AR at Mobile World Congress and was a finalist for a SXSW Innovation Award.
racial bias
We worked with a major retailer to put users in the shoes of someone on the receiving end of a bias incident, then allowed them to practice working with the victim, blending empathy building and practical service.
workplace inclusion
Along with a leading workplace training organization, we put a user in the position of someone who is systematically excluded in the workplace, generating empathy and change.
New metaverse worlds
We worked with a soon-to-be-launched NFT collection to scope and concept a companion metaverse world to drive engagement.
SAFER WORKPLACE TRAINING
FWH partnered with a major telecom to advise on how to use VR and AR to make workplace training safer and more effective.
MEDITATION
FWH partnered with a mental health startup to create a platform where users can meditate in virtual reality.
University Readiness
We have helped several educational institutions deploy and create XR experiences for learning.
driving headset adoption
A leading headset manufacturer engaged FWH to develop a series of workshops to drive sales and adoption of new technology.
Empathy and customer service
Partnered with a leading public transportation provider to define best practices around using VR to train employees on empathetic responses.
Community understanding
We worked with a non-profit foundation to scope a VR training for law enforcement and communities to more effectively find common ground.
DATA CENTER TRAINING
We worked with a major data center owner to build a training for new employees to help them practice and learn tasks.
fighting misinformation
Members of the team executive produced a voice-activated VR piece to help a leading global NGO combat health misinformation.
mental health conversations
The world’s largest retailer worked with us to create a series of pieces where users practice talking to colleagues experiencing mental health challenges, reinforcing best practices.
Stock management
Helped a major retailer use VR to train new associates on stock management and compliance.
AR FOR STORYTELLING
Partnered with a major consumer brand to help them figure out best practices for storytelling in augmented reality.
BLACK MATERNAL MORTALITY
We worked with a hospital chain to develop a piece that helped doctors be more empathetic when treating pregnant women of color.
Self-defense
Members of the team executive produced an experience designed to help women fight back against assault.