Case Studies

We Work With Our Partners to Tell Stories And Create Worlds That Make An Impact

 

CHILD WELfare

We built a voice-activated VR piece that allowed case workers to practice family interviews in a safe environment . The piece won Best VR/AR at Mobile World Congress and was a finalist for a SXSW Innovation Award.

racial bias

We worked with a major retailer to put users in the shoes of someone on the receiving end of a bias incident, then allowed them to practice working with the victim, blending empathy building and practical service.

workplace inclusion

Along with a leading workplace training organization, we put a user in the position of someone who is systematically excluded in the workplace, generating empathy and change.

New metaverse worlds

We worked with a soon-to-be-launched NFT collection to scope and concept a companion metaverse world to drive engagement.

SAFER WORKPLACE TRAINING

FWH partnered with a major telecom to advise on how to use VR and AR to make workplace training safer and more effective.

MEDITATION

FWH partnered with a mental health startup to create a platform where users can meditate in virtual reality.

University Readiness

We have helped several educational institutions deploy and create XR experiences for learning.

driving headset adoption

A leading headset manufacturer engaged FWH to develop a series of workshops to drive sales and adoption of new technology.

Empathy and customer service

Partnered with a leading public transportation provider to define best practices around using VR to train employees on empathetic responses.

Community understanding

We worked with a non-profit foundation to scope a VR training for law enforcement and communities to more effectively find common ground.

DATA CENTER TRAINING

We worked with a major data center owner to build a training for new employees to help them practice and learn tasks.

fighting misinformation

Members of the team executive produced a voice-activated VR piece to help a leading global NGO combat health misinformation.

mental health conversations

The world’s largest retailer worked with us to create a series of pieces where users practice talking to colleagues experiencing mental health challenges, reinforcing best practices.

Stock management

Helped a major retailer use VR to train new associates on stock management and compliance.

AR FOR STORYTELLING

Partnered with a major consumer brand to help them figure out best practices for storytelling in augmented reality.

BLACK MATERNAL MORTALITY

We worked with a hospital chain to develop a piece that helped doctors be more empathetic when treating pregnant women of color.

Self-defense

Members of the team executive produced an experience designed to help women fight back against assault.